<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Highrack.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="8" filename="../textures/extention.dds"/>
    <File fileId="2" filename="../textures/galvanized steel_Normal.dds"/>
    <File fileId="1" filename="../textures/galvanized steel_diffusion.dds"/>
    <File fileId="3" filename="../textures/galvanized steel_specular.dds"/>
  </Files>


  <Materials>
    <Material name="blue_mat" materialId="5" diffuseColor="0 0.0156863 0.8 1">
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="Galvanized steel.001" materialId="6">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="orange_mat" materialId="7" diffuseColor="0.8 0.109804 0 1">
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="8">
      <Texture fileId="8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Highrack.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="HighrackLeft" translation="0.630324 2.24052 12.2157" shapeId="1" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="6,5,7">
      <Shape name="HighrackRight" translation="-5.25844 0 0" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="6,5,7"/>
      <Shape name="plane" translation="-2.58604 -0.273078 0.571631" rotation="-90 -5.15511e-05 -180" shapeId="2" clipDistance="300" nodeId="14" castsShadows="false" receiveShadows="false" distanceBlending="false" materialIds="8"/>
    </Shape>
  </Scene>

</i3D>
