<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="productionPointSolar" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
  <storeData>
    <name>$l10n_DistributionCentrum</name>
    <image>icons/store_DC.dds</image>
    <price>150000</price>
    <showInStore>true</showInStore>
    <canBeSold>true</canBeSold>
    <lifetime>1000</lifetime>
    <dailyUpkeep>10</dailyUpkeep>
    <rotation>0</rotation>
    <brand>NONE</brand>
    <species>placeable</species>
		<category>productionPoints</category>
    <brush>
      <type>placeable</type>
      <category>production</category>
      <tab>factories</tab>
    </brush>
        <vertexBufferMemoryUsage>3867904</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>932096</indexBufferMemoryUsage>
        <textureMemoryUsage>38535168</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
  </storeData>

  <base>
    <filename>i3d/DistributionCentrum.i3d</filename>
    <canBeRenamed>true</canBeRenamed>
    <canBeDeleted>true</canBeDeleted>
		<boughtWithFarmland>true</boughtWithFarmland>
  </base>

  <placement useRandomYRotation="false" useManualYRotation="true">
    <testAreas>
      <testArea startNode="testAreasStart01" endNode="testAreasEnd01" />
    </testAreas>

    <sounds>
      <place template="largeImp" />
    </sounds>
  </placement>

  <clearAreas>
    <clearArea startNode="clearAreaStart01" widthNode="clearAreaWidth01" heightNode="clearAreaHeight01"/>
  </clearAreas>

  <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
    <levelAreas>
      <levelArea startNode="levelAreaStart01" widthNode="levelAreaWidth01" heightNode="levelAreaHeight01" groundType="asphalt"/>
      <levelArea startNode="levelAreaStart02" widthNode="levelAreaWidth02" heightNode="levelAreaHeight02" groundType="asphalt"/>
    </levelAreas>
  </leveling>

  <indoorAreas>
    <indoorArea startNode="indoorAreaStart01" widthNode="indoorAreaWidth01" heightNode="indoorAreaHeight01"/>
  </indoorAreas>

  <ai>
	<splines>
      <spline node="spline01"/>
      <spline node="spline02"/>
      <spline node="spline03"/>
    </splines>
    <updateAreas>
      <updateArea startNode="tipOcclusionUpdateAreaStart01" endNode="tipOcclusionUpdateAreaEnd01" />
    </updateAreas>
  </ai>

  <infoTrigger triggerNode="infoTrigger"/>

  <hotspots>
    <hotspot type="PRODUCTION_POINT" linkNode="unloadTriggerMarker" teleportNode="playerTriggerMarker" />
  </hotspots>
	
  <triggerMarkers>
    <triggerMarker node="warningStripes" 		filename="i3d/markers/warningStripes.i3d" 			adjustToGround="false"/>
    <triggerMarker node="markerIconLoad" 		filename="i3d/markers/markerIconLoad.i3d" 			adjustToGround="false"/>		
    <triggerMarker node="unloadTriggerMarker" 	filename="i3d/markers/markerIconUnload.i3d" 		adjustToGround="true" />
    <triggerMarker node="playerTriggerMarker" 	filename="i3d/markers/markerIconWrench.i3d" 		adjustToGround="false"/>
    <triggerMarker node="markerIconPallet" 		filename="i3d/markers/markerIconPallet.i3d" 		adjustToGround="true" />
    <triggerMarker node="markerIconBales" 		filename="i3d/markers/markerIconBales.i3d" 			adjustToGround="true" />
    <triggerMarker node="markerIconDown" 		filename="i3d/markers/markerIconDown.i3d" 			adjustToGround="true" />		
    <triggerMarker node="markerIconUp" 			filename="i3d/markers/markerIconUP.i3d" 			adjustToGround="true" />		
    <triggerMarker node="HidePropsMark" 		filename="i3d/markers/markerIconHideProps.i3d" 		adjustToGround="false"/>
    <triggerMarker node="UnhidePropsMark" 		filename="i3d/markers/markerIconUnhideProps.i3d" 	adjustToGround="false"/>
    <triggerMarker node="HideRoofMark" 			filename="i3d/markers/markerIconHideRoof.i3d" 		adjustToGround="false"/>
    <triggerMarker node="UnhideRoofMark" 		filename="i3d/markers/markerIconUnhideRoof.i3d" 	adjustToGround="false"/>		
    <triggerMarker node="HideGraffitiMark" 		filename="i3d/markers/markerIconHide.i3d" 	adjustToGround="true" />
    <triggerMarker node="UnhideGraffitiMark" 	filename="i3d/markers/markerIconUnhide.i3d" adjustToGround="true" />
  </triggerMarkers>

  <dynamicallyLoadedParts>
    <dynamicallyLoadedPart node="0" linkNode="powerSwitch01" 	filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="powerSwitch02" 	filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="Highrack" 		filename="i3d/Highrack.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="okap" 			filename="i3d/okap.i3d" />
  </dynamicallyLoadedParts>

  <lights>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light1" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light2" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light3" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light4" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light5" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light6" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light7" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light8" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light9" groupIndex="1"/>
    <sharedLight filename="$data/shared/assets/lights/terraLed/fluorescentTube50W.xml" linkNode="light10" groupIndex="1"/>

    <realLights>
      <low>
        <light node="realLightsLow" groupIndex="1"/>
      </low>
      <high>
        <light node="realLightsHigh" groupIndex="1"/>
      </high>
    </realLights>

    <group name="$l10n_action_placeableLight" triggerNode="lightTrigger" activateTime="17:30" deactivateTime="8:20">
      <sounds>
        <toggle template="lizardFloodLight" innerRadius="3" outerRadius="15" volumeScale="0.2"/>
      </sounds>
    </group>
  </lights>
			
  <animatedObjects>
    <animatedObject saveId="door01" >
      <animation duration="1">
        <part node="door01">
          <keyFrame time="0.0" rotation="0 0 0"/>
          <keyFrame time="1.0" rotation="0 90 0"/>
        </part>
      </animation>
      <controls triggerNode="trigger01" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
      <sounds>
        <moving template="woodDoorSqueaksSmall" 	linkNode="door01" volumeScale="0.6" pitchScale="0.8"/>
        <posEnd template="woodDoorOpen"  			linkNode="door01" volumeScale="0.2"/>
        <negEnd template="woodDoorCloseRandom"  	linkNode="door01"/>
      </sounds>
    </animatedObject>

    <animatedObject saveId="door02" >
      <animation duration="1">
        <part node="door02">
          <keyFrame time="0.0" rotation="0 0 0"/>
          <keyFrame time="1.0" rotation="0 90 0"/>
        </part>
      </animation>
      <controls triggerNode="trigger02" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
      <sounds>
        <moving template="woodDoorSqueaksSmall" 	linkNode="door02" volumeScale="0.6" pitchScale="0.8"/>
        <posEnd template="woodDoorOpen"  			linkNode="door02" volumeScale="0.2"/>
        <negEnd template="woodDoorCloseRandom"  	linkNode="door02"/>
      </sounds>
    </animatedObject>
		
    <animatedObject saveId="Elevator" >
      <animation duration="2">
        <part node="Elevator">
          <keyFrame time="0.0" 		translation="-0.02 -3.278 0.62580502"/>
          <keyFrame time="10.0" 	translation="-0.02 4.529 0.62580502"/>
        </part>
      </animation>
      <controls triggerNode="triggerElevator" posAction="ACTIVATE_HANDTOOL" posText="action_liftUP" negText="action_liftDOWN" />
      <sounds>
        <moving template="glassDoorLoop" 			linkNode="Elevator" volumeScale="0.6" pitchScale="0.8"/>
        <posEnd template="slidingGateMetalOpen"  	linkNode="Elevator" volumeScale="0.2"/>
        <negEnd template="slidingGateMetalClose"  	linkNode="Elevator"/>
      </sounds>	
    </animatedObject>

    <animatedObject saveId="Graffiti" >
      <animation duration="0.2">
        <part node="UnhideGraffitiMark">
          <keyFrame time="1.0" 	visibility="false"/>
          <keyFrame time="1.0" 	visibility="true"/>
        </part>
        <part node="HideGraffitiMark">
          <keyFrame time="1.0" 	visibility="true"/>
          <keyFrame time="1.0" 	visibility="false"/>
        </part>
        <part node="graffiti">
          <keyFrame time="1.0" 	visibility="true"/>
          <keyFrame time="1.0" 	visibility="false"/>
        </part>
      </animation>
      <controls triggerNode="HideUnhideGrafftiTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_hide" negText="action_unhide" />
    </animatedObject>

	<animatedObject saveId="Speed50" >
		<animation duration="0.2">
			<part node="5kSpeed">
				<keyFrame time="1.0" 	translation="0.238 -4 2.69"/>
			</part>
			<part node="50kSpeed">
				<keyFrame time="1.0" 	translation="0.238 5.6 2.69"/>
			</part>
			<part node="250kSpeed">
				<keyFrame time="1.0" 	translation="0.238 -4 2.69"/>
			</part>
			<part node="Display5k">
				<keyFrame time="1.0" 	visibility="false"/>
			</part>
			<part node="Display50k">
				<keyFrame time="1.0" 	visibility="true"/>
			</part>
			<part node="Display250k">
				<keyFrame time="1.0" 	visibility="false"/>
			</part>
		</animation>
		<controls triggerNode="triggerSpeed50k" posAction="ACTIVATE_HANDTOOL" posText="action_50k"/>
    </animatedObject>
    
	<animatedObject saveId="Speed250" >
		<animation duration="0.2">
			<part node="5kSpeed">
				<keyFrame time="1.0" 	translation="0.238 -4 2.69"/>
			</part>
			<part node="50kSpeed">
				<keyFrame time="1.0" 	translation="0.238 -4 2.69"/>
			</part>
			<part node="250kSpeed">
				<keyFrame time="1.0" 	translation="0.238 5.6 2.69"/>
			</part>
			<part node="Display5k">
				<keyFrame time="1.0" 	visibility="false"/>
			</part>
			<part node="Display50k">
				<keyFrame time="1.0" 	visibility="false"/>
			</part>
			<part node="Display250k">
				<keyFrame time="1.0" 	visibility="true"/>
			</part>
		  </animation>
		  <controls triggerNode="triggerSpeed250k" posAction="ACTIVATE_HANDTOOL" posText="action_250k"/>
    </animatedObject>
	
    <animatedObject saveId="Speed" >
		<animation duration="0.2">
			<part node="5kSpeed">
				<keyFrame time="1.0" 	translation="0.238 5.6 2.69"/>
			</part>
			<part node="50kSpeed">
				<keyFrame time="1.0" 	translation="0.238 -4 2.69"/>
			</part>
			<part node="250kSpeed">
				<keyFrame time="1.0" 	translation="0.238 -4 2.69"/>
			</part>
			<part node="Display5k">
				<keyFrame time="1.0" 	visibility="true"/>
			</part>
			<part node="Display50k">
				<keyFrame time="1.0" 	visibility="false"/>
			</part>
			<part node="Display250k">
				<keyFrame time="1.0" 	visibility="false"/>
			</part>
		</animation>
		<controls triggerNode="triggerSpeed5k" posAction="ACTIVATE_HANDTOOL" posText="action_5k" />
    </animatedObject>
	
	<animatedObject saveId="HideUnhideProps" >
		<animation initialTime="0" duration="0.1">
			<part node="hideableProp00">
				<Keyframe time="0" translation="-5.74690056 0.00255623 8.30816555" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp01">
				<Keyframe time="0" translation="-1.44482994 0.0048902 -3.96396995" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp02">
				<Keyframe time="0" translation="1.16157997 0.00489008 -6.94061995" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp03">
				<Keyframe time="0" translation="-0.96117097 0 -2.78548002" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp04">
				<Keyframe time="0" translation="-6.80405998 1.53989005 -1.15517998" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp05">
				<Keyframe time="0" translation="-6.18659019 -0.0299673 -5.10276985" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp06">
				<Keyframe time="0" translation="0.92211998 0 -6.32700014" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp07">
				<Keyframe time="0" translation="-1.25696003 0 -3.47135997" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp08">
				<Keyframe time="0" translation="0.61026001 0.00488997 -5.71613979" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp09">
				<Keyframe time="0" translation="-2.24729991 2.14400005 -12.80000019" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp010">
				<Keyframe time="0" translation="-4.72399998 2.14400005 -12.80000019" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp011">
				<Keyframe time="0" translation="-6.2049799 0 -4.04505014" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp012">
				<Keyframe time="0" translation="-6.17668009 0.00489008 -3.15656996" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp013">
				<Keyframe time="0" translation="-5.76960993 0 6.11354017" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp014">
				<Keyframe time="0" translation="2.70082998 -0.00000104 2.23059988" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp015">
				<Keyframe time="0" translation="2.70082998 -0.00000104 1.85237002" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp016">
				<Keyframe time="0" translation="2.70128012 -0.00000104 1.23696995" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp017">
				<Keyframe time="0" translation="3.0065999 2.92123008 -3.02792001" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="hideableProp018">
				<Keyframe time="0" translation="-5.11626005 -0.00000001 3.7506299" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="HidePropsMark">
				<Keyframe time="0" visibility="true" />
				<Keyframe time="0.1" visibility="false" />
			</part>
			<part node="UnhidePropsMark">
				<Keyframe time="0" visibility="false" />
				<Keyframe time="0.1" visibility="true" />
			</part>
		</animation>
		<controls triggerNode="HideUnhidePropsTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_hide" negText="action_unhide"/>
    </animatedObject>

	<animatedObject saveId="HideUnhideRoof" >
		<animation initialTime="0" duration="0.1">
			<part node="RoofLOD0">
				<Keyframe time="0" translation="0 0 0" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="RoofLOD1">
				<Keyframe time="0" translation="0 0 0" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="RoofCol">
				<Keyframe time="0" translation="-2.71986008 7.93524981 0" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="logo">
				<Keyframe time="0" translation="5.71386814 9.74 0" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="powerSwitch">
				<Keyframe time="0" visibility="true" />
				<Keyframe time="0.1" visibility="false" />
			</part>
			<part node="panel01">
				<Keyframe time="0" visibility="true" />
				<Keyframe time="0.1" visibility="false" />
			</part>
			<part node="airConditionRoof">
				<Keyframe time="0" translation="-5.80162001 7.64668989 -10.86359978" visibility="true" />
				<Keyframe time="0.1" translation="0 500 0" visibility="false" />
			</part>
			<part node="linkedLights">
				<Keyframe time="0" visibility="true" />
				<Keyframe time="0.1" visibility="false" />
			</part>
			<part node="Ramp">
				<Keyframe time="0" translation="0 0 0" visibility="true" />
				<Keyframe time="0.01" translation="0 500 0" visibility="false" />
			</part>
			<part node="HideRoofMark">
				<Keyframe time="0" visibility="true" />
				<Keyframe time="0.1" visibility="false" />
			</part>
			<part node="UnhideRoofMark">
				<Keyframe time="0" visibility="false" />
				<Keyframe time="0.1" visibility="true" />
			</part>
			<part node="UnderRoofCol">
				<Keyframe time="0" translation="0 500 0" visibility="false" />
				<Keyframe time="0.1" translation="0 0.0975447 0" visibility="true" />
			</part>
		</animation>
		<controls triggerNode="HideUnhideRoofMarkTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_hide" negText="action_unhide"/>
    </animatedObject>

    <animatedObject saveId="block" >
      <animation duration="5">

        <part node="markerIconUp">
          <keyFrame time="0.01" 	visibility="false"/>
          <keyFrame time="0.01" 	visibility="true"/>
        </part>
        <part node="markerIconDown">
          <keyFrame time="0.01" 	visibility="true"/>
          <keyFrame time="0.01" 	visibility="false"/>
        </part>
		
        <part node="block">
          <keyFrame time="0.0" 	translation="0 4 -8"/>
          <keyFrame time="10.0" 	translation="0 0 -8"/>
        </part>
		<part node="variationRotate">
          <keyFrame time="0.0" 	rotation="0 0 0" 	visibility="false"/>
          <keyFrame time="0.02" 	rotation="0 2500 0" visibility="true"/>
          <keyFrame time="9.98" 	rotation="0 0 0" 	visibility="true"/>
			<keyFrame time="10.0" 	rotation="0 0 0" 	visibility="false"/>
		</part>	
		<part node="variationBlink">
          <keyFrame time="0.0" 	rotation="0 0 0" 	visibility="false"/>
          <keyFrame time="0.02" rotation="0 2500 0" 	visibility="true"/>
          <keyFrame time="9.98" rotation="0 0 0" 		visibility="true"/>
			<keyFrame time="10.0" rotation="0 0 0" 		visibility="false"/>
		</part>
      </animation>
      <controls triggerNode="blockTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_blockPallets" negText="action_spawnPallets" />
      <sounds>
        <moving file="sound/alarm-loop.ogg" loops="2" linkNode="powerSwitch04" volume="2" radius="100" innerRadius="75" outerRadius="100" fadeOut="0.25"/>
      </sounds>	
    	  </animatedObject>

  </animatedObjects>

  <productionPoint>
    <productions sharedThroughputCapacity="true">
			<!-- Fruit Types -->
				<production id="WHEAT" name="%s" params="$l10n_fillType_wheat" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="WHEAT" amount="10000" /></inputs>
					<outputs><output fillType="WHEAT" amount="10000" /></outputs>
				</production>
				<production id="BARLEY" name="%s" params="$l10n_fillType_barley" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="BARLEY" amount="10000" /></inputs>
					<outputs><output fillType="BARLEY" amount="10000" /></outputs>
				</production>
				<production id="OAT" name="%s" params="$l10n_fillType_oat" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="OAT" amount="10000" /></inputs>
					<outputs><output fillType="OAT" amount="10000" /></outputs>
				</production>
				<production id="CANOLA" name="%s" params="$l10n_fillType_canola" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="CANOLA" amount="10000" /></inputs>
					<outputs><output fillType="CANOLA" amount="10000" /></outputs>
				</production>
				<production id="SORGHUM" name="%s" params="$l10n_fillType_sorghum" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SORGHUM" amount="10000" /></inputs>
					<outputs><output fillType="SORGHUM" amount="10000" /></outputs>
				</production>
				<production id="SUNFLOWER" name="%s" params="$l10n_fillType_sunflower" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SUNFLOWER" amount="10000" /></inputs>
					<outputs><output fillType="SUNFLOWER" amount="10000" /></outputs>
				</production>
				<production id="SOYBEAN" name="%s" params="$l10n_fillType_soybean" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SOYBEAN" amount="10000" /></inputs>
					<outputs><output fillType="SOYBEAN" amount="10000" /></outputs>
				</production>
				<production id="MAIZE" name="%s" params="$l10n_fillType_maize" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="MAIZE" amount="10000" /></inputs>
					<outputs><output fillType="MAIZE" amount="10000" /></outputs>
				</production>
				<production id="POTATO" name="%s" params="$l10n_fillType_potato" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="POTATO" amount="10000" /></inputs>
					<outputs><output fillType="POTATO" amount="10000" /></outputs>
				</production>
				<production id="SUGARBEET" name="%s" params="$l10n_fillType_sugarBeet" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SUGARBEET" amount="10000" /></inputs>
					<outputs><output fillType="SUGARBEET" amount="10000" /></outputs>
				</production>
				<production id="BEETROOT" name="%s" params="$l10n_fillType_beetRoot" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="BEETROOT" amount="10000" /></inputs>
					<outputs><output fillType="BEETROOT" amount="10000" /></outputs>
				</production>
				<production id="CARROT" name="%s" params="$l10n_fillType_carrots" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="CARROT" amount="10000" /></inputs>
					<outputs><output fillType="CARROT" amount="10000" /></outputs>
				</production>
				<production id="PARSNIP" name="%s" params="$l10n_fillType_parsnip" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="PARSNIP" amount="10000" /></inputs>
					<outputs><output fillType="PARSNIP" amount="10000" /></outputs>
				</production>
				<production id="RICE" name="%s" params="$l10n_fillType_rice" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="RICE" amount="10000" /></inputs>
					<outputs><output fillType="RICE" amount="10000" /></outputs>
				</production>
				<production id="RICELONGGRAIN" name="%s" params="$l10n_fillType_riceLongGrain" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="RICELONGGRAIN" amount="10000" /></inputs>
					<outputs><output fillType="RICELONGGRAIN" amount="10000" /></outputs>
				</production>
				<production id="GREENBEAN" name="%s" params="$l10n_fillType_greenBean" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="GREENBEAN" amount="10000" /></inputs>
					<outputs><output fillType="GREENBEAN" amount="10000" /></outputs>
				</production>
				<production id="PEA" name="%s" params="$l10n_fillType_pea" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="PEA" amount="10000" /></inputs>
					<outputs><output fillType="PEA" amount="10000" /></outputs>
				</production>
				<production id="SPINACH" name="%s" params="$l10n_fillType_spinach" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SPINACH" amount="10000" /></inputs>
					<outputs><output fillType="SPINACH" amount="10000" /></outputs>
				</production>
				<production id="OLIVE" name="%s" params="$l10n_fillType_olive" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="OLIVE" amount="10000" /></inputs>
					<outputs><output fillType="OLIVE" amount="10000" /></outputs>
				</production>
				<production id="SUGARCANE" name="%s" params="$l10n_fillType_sugarCane" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SUGARCANE" amount="10000" /></inputs>
					<outputs><output fillType="SUGARCANE" amount="10000" /></outputs>
				</production>
				<production id="WOODCHIPS" name="%s" params="$l10n_fillType_woodChips" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="WOODCHIPS" amount="10000" /></inputs>
					<outputs><output fillType="WOODCHIPS" amount="10000" /></outputs>
				</production>
				<production id="SUGARBEET_CUT" name="%s" params="$l10n_fillType_sugarBeetCut" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SUGARBEET_CUT" amount="10000" /></inputs>
					<outputs><output fillType="SUGARBEET_CUT" amount="10000" /></outputs>
				</production>
				<production id="SILAGE" name="%s" params="$l10n_fillType_silage" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SILAGE" amount="10000" /></inputs>
					<outputs><output fillType="SILAGE" amount="10000" /></outputs>
				</production>
				<production id="GRASS_WINDROW" name="%s" params="$l10n_fillType_grass" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="GRASS_WINDROW" amount="10000" /></inputs>
					<outputs><output fillType="GRASS_WINDROW" amount="10000" /></outputs>
				</production>
				<production id="DRYGRASS_WINDROW" name="%s" params="$l10n_fillType_dryGrass" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="DRYGRASS_WINDROW" amount="10000" /></inputs>
					<outputs><output fillType="DRYGRASS_WINDROW" amount="10000" /></outputs>
				</production>
				<production id="STRAW" name="%s" params="$l10n_fillType_straw" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="STRAW" amount="10000" /></inputs>
					<outputs><output fillType="STRAW" amount="10000" /></outputs>
				</production>
				<production id="CHAFF" name="%s" params="$l10n_fillType_chaff" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="CHAFF" amount="10000" /></inputs>
					<outputs><output fillType="CHAFF" amount="10000" /></outputs>
				</production>
				<production id="FORAGE" name="%s" params="$l10n_fillType_forage" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="FORAGE" amount="10000" /></inputs>
					<outputs><output fillType="FORAGE" amount="10000" /></outputs>
				</production>
				<production id="FORAGE_MIXING" name="%s" params="$l10n_fillType_forage_mixing" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="FORAGE_MIXING" amount="10000" /></inputs>
					<outputs><output fillType="FORAGE_MIXING" amount="10000" /></outputs>
				</production>
				<production id="PIGFOOD" name="%s" params="$l10n_fillType_pigFood" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="PIGFOOD" amount="10000" /></inputs>
					<outputs><output fillType="PIGFOOD" amount="10000" /></outputs>
				</production>
				<production id="MINERAL_FEED" name="%s" params="$l10n_fillType_mineralFeed" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="MINERAL_FEED" amount="10000" /></inputs>
					<outputs><output fillType="MINERAL_FEED" amount="10000" /></outputs>
				</production>
				<production id="SEEDS" name="%s" params="$l10n_fillType_seeds" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SEEDS" amount="10000" /></inputs>
					<outputs><output fillType="SEEDS" amount="10000" /></outputs>
				</production>
				<production id="FERTILIZER" name="%s" params="$l10n_fillType_fertilizer" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="FERTILIZER" amount="10000" /></inputs>
					<outputs><output fillType="FERTILIZER" amount="10000" /></outputs>
				</production>
				<production id="LIME" name="%s" params="$l10n_fillType_lime" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="LIME" amount="10000" /></inputs>
					<outputs><output fillType="LIME" amount="10000" /></outputs>
				</production>
				<production id="MANURE" name="%s" params="$l10n_fillType_manure" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="MANURE" amount="10000" /></inputs>
					<outputs><output fillType="MANURE" amount="10000" /></outputs>
				</production>
				<production id="MILK" name="%s" params="$l10n_fillType_milk" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="MILK" amount="10000" /></inputs>
					<outputs><output fillType="MILK" amount="10000" /></outputs>
				</production>
				<production id="BUFFALOMILK" name="%s" params="$l10n_fillType_buffaloMilk" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="BUFFALOMILK" amount="10000" /></inputs>
					<outputs><output fillType="BUFFALOMILK" amount="10000" /></outputs>
				</production>
				<production id="WATER" name="%s" params="$l10n_fillType_water" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="WATER" amount="10000" /></inputs>
					<outputs><output fillType="WATER" amount="10000" /></outputs>
				</production>
				<production id="LIQUIDFERTILIZER" name="%s" params="$l10n_fillType_liquidFertilizer" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="LIQUIDFERTILIZER" amount="10000" /></inputs>
					<outputs><output fillType="LIQUIDFERTILIZER" amount="10000" /></outputs>
				</production>
				<production id="HERBICIDE" name="%s" params="$l10n_fillType_herbicide" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="HERBICIDE" amount="10000" /></inputs>
					<outputs><output fillType="HERBICIDE" amount="10000" /></outputs>
				</production>
				<production id="GRAPE" name="%s" params="$l10n_fillType_grape" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="GRAPE" amount="10000" /></inputs>
					<outputs><output fillType="GRAPE" amount="10000" /></outputs>
				</production>
				<production id="LIQUIDMANURE" name="%s" params="$l10n_fillType_liquidManure" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="LIQUIDMANURE" amount="10000" /></inputs>
					<outputs><output fillType="LIQUIDMANURE" amount="10000" /></outputs>
				</production>
				<production id="DIGESTATE" name="%s" params="$l10n_fillType_digestate" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="DIGESTATE" amount="10000" /></inputs>
					<outputs><output fillType="DIGESTATE" amount="10000" /></outputs>
				</production>		
				<production id="COTTON" name="%s" params="$l10n_fillType_cotton" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="COTTON" amount="10000" /></inputs>
					<outputs><output fillType="COTTON" amount="10000" /></outputs>
				</production>
				
			<!-- Greenhouse -->
				<production id="LETTUCE" name="%s" params="$l10n_fillType_lettuce" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="LETTUCE" amount="10000" /></inputs>
					<outputs><output fillType="LETTUCE" amount="10000" /></outputs>
				</production>
				<production id="TOMATO" name="%s" params="$l10n_fillType_tomato" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="TOMATO" amount="10000" /></inputs>
					<outputs><output fillType="TOMATO" amount="10000" /></outputs>
				</production>
				<production id="STRAWBERRY" name="%s" params="$l10n_fillType_strawberry" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="STRAWBERRY" amount="10000" /></inputs>
					<outputs><output fillType="STRAWBERRY" amount="10000" /></outputs>
				</production>
				<production id="SPRING_ONION" name="%s" params="$l10n_fillType_springOnion" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SPRING_ONION" amount="10000" /></inputs>
					<outputs><output fillType="SPRING_ONION" amount="10000" /></outputs>
				</production>
				<production id="NAPACABBAGE" name="%s" params="$l10n_fillType_napaCabbage" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="NAPACABBAGE" amount="10000" /></inputs>
					<outputs><output fillType="NAPACABBAGE" amount="10000" /></outputs>
				</production>
				<production id="CHILLI" name="%s" params="$l10n_fillType_chilli" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="CHILLI" amount="10000" /></inputs>
					<outputs><output fillType="CHILLI" amount="10000" /></outputs>
				</production>
				<production id="GARLIC" name="%s" params="$l10n_fillType_garlic" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="GARLIC" amount="10000" /></inputs>
					<outputs><output fillType="GARLIC" amount="10000" /></outputs>
				</production>
				<production id="ENOKI" name="%s" params="$l10n_fillType_enoki" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="ENOKI" amount="10000" /></inputs>
					<outputs><output fillType="ENOKI" amount="10000" /></outputs>
				</production>
				<production id="OYSTER" name="%s" params="$l10n_fillType_oyster" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="OYSTER" amount="10000" /></inputs>
					<outputs><output fillType="OYSTER" amount="10000" /></outputs>
				</production>
				
			<!-- extra productions -->
				<production id="HONEY" name="%s" params="$l10n_fillType_honey" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="HONEY" amount="10000" /></inputs>
					<outputs><output fillType="HONEY" amount="10000" /></outputs>
				</production>	
				<production id="GOATMILK" name="%s" params="$l10n_fillType_goatMilk" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="GOATMILK" amount="10000" /></inputs>
					<outputs><output fillType="GOATMILK" amount="10000" /></outputs>
				</production>	
				<production id="EGG" name="%s" params="$l10n_fillType_egg" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="EGG" amount="10000" /></inputs>
					<outputs><output fillType="EGG" amount="10000" /></outputs>
				</production>
				<production id="STONE" name="%s" params="$l10n_fillType_stone" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="STONE" amount="10000" /></inputs>
					<outputs><output fillType="STONE" amount="10000" /></outputs>
				</production>
				<production id="WOOL" name="%s" params="$l10n_fillType_wool" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="WOOL" amount="10000" /></inputs>
					<outputs><output fillType="WOOL" amount="10000" /></outputs>
				</production>
				
			<!-- PRODUCTS --> 
				<production id="SUGAR" name="%s" params="$l10n_fillType_sugar" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="SUGAR" amount="10000" /></inputs>
					<outputs><output fillType="SUGAR" amount="10000" /></outputs>
				</production>
				<production id="RAISINS" name="%s" params="$l10n_fillType_raisins" cyclesPerHour="10" costsPerActiveHour="0">
					<inputs><input fillType="RAISINS" amount="10000" /></inputs>
					<outputs><output fillType="RAISINS" amount="10000" /></outputs>
				</production>
				<production id="FABRIC" name="%s" params="$l10n_fillType_fabric" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="FABRIC" amount="10000" /></inputs>
				 <outputs><output fillType="FABRIC" amount="10000" /></outputs>
				</production>
				<production id="CLOTHES" name="%s" params="$l10n_fillType_clothes" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CLOTHES" amount="10000" /></inputs>
				 <outputs><output fillType="CLOTHES" amount="10000" /></outputs>
				</production>
				<production id="CEMENT" name="%s" params="$l10n_fillType_cementBags" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CEMENT" amount="10000" /></inputs>
				 <outputs><output fillType="CEMENT" amount="10000" /></outputs>
				</production>
				<production id="CEMENTBRICKS" name="%s" params="$l10n_fillType_cementBrick" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CEMENTBRICKS" amount="10000" /></inputs>
				 <outputs><output fillType="CEMENTBRICKS" amount="10000" /></outputs>
				</production>
				<production id="BARREL" name="%s" params="$l10n_fillType_barrel" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BARREL" amount="10000" /></inputs>
				 <outputs><output fillType="BARREL" amount="10000" /></outputs>
				</production>
				<production id="BUCKET" name="%s" params="$l10n_fillType_bucket" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BUCKET" amount="10000" /></inputs>
				 <outputs><output fillType="BUCKET" amount="10000" /></outputs>
				</production>
				<production id="BATHTUB" name="%s" params="$l10n_fillType_bathtub" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BATHTUB" amount="10000" /></inputs>
				 <outputs><output fillType="BATHTUB" amount="10000" /></outputs>
				</production>
				<production id="BOARDS" name="%s" params="$l10n_fillType_boards" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BOARDS" amount="10000" /></inputs>
				 <outputs><output fillType="BOARDS" amount="10000" /></outputs>
				</production>
				<production id="FURNITURE" name="%s" params="$l10n_fillType_furniture" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="FURNITURE" amount="10000" /></inputs>
				 <outputs><output fillType="FURNITURE" amount="10000" /></outputs>
				</production>
				<production id="CARTONROLL" name="%s" params="$l10n_fillType_cartonRoll" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CARTONROLL" amount="10000" /></inputs>
				 <outputs><output fillType="CARTONROLL" amount="10000" /></outputs>
				</production>
				<production id="PAPERROLL" name="%s" params="$l10n_fillType_paperRoll" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="PAPERROLL" amount="10000" /></inputs>
				 <outputs><output fillType="PAPERROLL" amount="10000" /></outputs>
				</production>
				<production id="PLANKS" name="%s" params="$l10n_fillType_planks" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="PLANKS" amount="10000" /></inputs>
				 <outputs><output fillType="PLANKS" amount="10000" /></outputs>
				</production>
				<production id="PREFABWALL" name="%s" params="$l10n_fillType_prefabWall" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="PREFABWALL" amount="10000" /></inputs>
				 <outputs><output fillType="PREFABWALL" amount="10000" /></outputs>
				</production>
				<production id="ROOFPLATES" name="%s" params="$l10n_fillType_roofPlate" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="ROOFPLATES" amount="10000" /></inputs>
				 <outputs><output fillType="ROOFPLATES" amount="10000" /></outputs>
				</production>
				<production id="ROPE" name="%s" params="$l10n_fillType_rope" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="ROPE" amount="10000" /></inputs>
				 <outputs><output fillType="ROPE" amount="10000" /></outputs>
				</production>
				<production id="WOODBEAM" name="%s" params="$l10n_fillType_woodBeam" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="WOODBEAM" amount="10000" /></inputs>
				 <outputs><output fillType="WOODBEAM" amount="10000" /></outputs>
				</production>
				<production id="RICESAPLINGS" name="%s" params="$l10n_fillType_riceSaplings" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="RICESAPLINGS" amount="10000" /></inputs>
				 <outputs><output fillType="RICESAPLINGS" amount="10000" /></outputs>
				</production>
				<production id="FLOUR" name="%s" params="$l10n_fillType_flour" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="FLOUR" amount="10000" /></inputs>
				 <outputs><output fillType="FLOUR" amount="10000" /></outputs>
				</production>
				<production id="RICEFLOUR" name="%s" params="$l10n_fillType_riceFlour" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="RICEFLOUR" amount="10000" /></inputs>
				 <outputs><output fillType="RICEFLOUR" amount="10000" /></outputs>
				</production>
				<production id="MILK_BOTTLED" name="%s" params="$l10n_fillType_milk_bottled" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="MILK_BOTTLED" amount="10000" /></inputs>
				 <outputs><output fillType="MILK_BOTTLED" amount="10000" /></outputs>
				</production>
				<production id="GOATMILK_BOTTLED" name="%s" params="$l10n_fillType_goatMilk_bottled" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="GOATMILK_BOTTLED" amount="10000" /></inputs>
				 <outputs><output fillType="GOATMILK_BOTTLED" amount="10000" /></outputs>
				</production>
				<production id="BUFFALOMILK_BOTTLED" name="%s" params="$l10n_fillType_buffaloMilk_bottled" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BUFFALOMILK_BOTTLED" amount="10000" /></inputs>
				 <outputs><output fillType="BUFFALOMILK_BOTTLED" amount="10000" /></outputs>
				</production>
				<production id="BUTTER" name="%s" params="$l10n_fillType_butter" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BUTTER" amount="10000" /></inputs>
				 <outputs><output fillType="BUTTER" amount="10000" /></outputs>
				</production>
				<production id="CHEESE" name="%s" params="$l10n_fillType_cheese" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CHEESE" amount="10000" /></inputs>
				 <outputs><output fillType="CHEESE" amount="10000" /></outputs>
				</production>
				<production id="BUFFALOMOZZARELLA" name="%s" params="$l10n_fillType_buffaloMozzarella" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BUFFALOMOZZARELLA" amount="10000" /></inputs>
				 <outputs><output fillType="BUFFALOMOZZARELLA" amount="10000" /></outputs>
				</production>
				<production id="GOATCHEESE" name="%s" params="$l10n_fillType_goatCheese" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="GOATCHEESE" amount="10000" /></inputs>
				 <outputs><output fillType="GOATCHEESE" amount="10000" /></outputs>
				</production>
				<production id="BREAD" name="%s" params="$l10n_fillType_bread" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="BREAD" amount="10000" /></inputs>
				 <outputs><output fillType="BREAD" amount="10000" /></outputs>
				</production>
				<production id="CAKE" name="%s" params="$l10n_fillType_cake" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CAKE" amount="10000" /></inputs>
				 <outputs><output fillType="CAKE" amount="10000" /></outputs>
				</production>
				<production id="CEREAL" name="%s" params="$l10n_fillType_cereal" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CEREAL" amount="10000" /></inputs>
				 <outputs><output fillType="CEREAL" amount="10000" /></outputs>
				</production>
				<production id="SUNFLOWER_OIL" name="%s" params="$l10n_fillType_sunflowerOil" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SUNFLOWER_OIL" amount="10000" /></inputs>
				 <outputs><output fillType="SUNFLOWER_OIL" amount="10000" /></outputs>
				</production>
				<production id="CANOLA_OIL" name="%s" params="$l10n_fillType_canolaOil" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CANOLA_OIL" amount="10000" /></inputs>
				 <outputs><output fillType="CANOLA_OIL" amount="10000" /></outputs>
				</production>
				<production id="OLIVE_OIL" name="%s" params="$l10n_fillType_oliveOil" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="OLIVE_OIL" amount="10000" /></inputs>
				 <outputs><output fillType="OLIVE_OIL" amount="10000" /></outputs>
				</production>
				<production id="RICE_OIL" name="%s" params="$l10n_fillType_riceOil" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="RICE_OIL" amount="10000" /></inputs>
				 <outputs><output fillType="RICE_OIL" amount="10000" /></outputs>
				</production>
				<production id="GRAPEJUICE" name="%s" params="$l10n_fillType_grapeJuice" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="GRAPEJUICE" amount="10000" /></inputs>
				 <outputs><output fillType="GRAPEJUICE" amount="10000" /></outputs>
				</production>
				<production id="CHOCOLATE" name="%s" params="$l10n_fillType_chocolate" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CHOCOLATE" amount="10000" /></inputs>
				 <outputs><output fillType="CHOCOLATE" amount="10000" /></outputs>
				</production>
				<production id="POTATOCHIPS" name="%s" params="$l10n_fillType_potatoChips" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="POTATOCHIPS" amount="10000" /></inputs>
				 <outputs><output fillType="POTATOCHIPS" amount="10000" /></outputs>
				</production>
				<production id="RICEROLLS" name="%s" params="$l10n_fillType_riceRolls" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="RICEROLLS" amount="10000" /></inputs>
				 <outputs><output fillType="RICEROLLS" amount="10000" /></outputs>
				</production>
				<production id="FERMENTEDNAPACABBAGE" name="%s" params="$l10n_fillType_fermentedNapaCabbage" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="FERMENTEDNAPACABBAGE" amount="10000" /></inputs>
				 <outputs><output fillType="FERMENTEDNAPACABBAGE" amount="10000" /></outputs>
				</production>
				<production id="PRESERVEDCARROTS" name="%s" params="$l10n_fillType_preservedFoodCarrots" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="PRESERVEDCARROTS" amount="10000" /></inputs>
				 <outputs><output fillType="PRESERVEDCARROTS" amount="10000" /></outputs>
				</production>
				<production id="PRESERVEDPARSNIP" name="%s" params="$l10n_fillType_preservedFoodParsnip" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="PRESERVEDPARSNIP" amount="10000" /></inputs>
				 <outputs><output fillType="PRESERVEDPARSNIP" amount="10000" /></outputs>
				</production>
				<production id="PRESERVEDBEETROOT" name="%s" params="$l10n_fillType_preservedFoodBeetRoot" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="PRESERVEDBEETROOT" amount="10000" /></inputs>
				 <outputs><output fillType="PRESERVEDBEETROOT" amount="10000" /></outputs>
				</production>
				<production id="NOODLESOUP" name="%s" params="$l10n_fillType_noodleSoup" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="NOODLESOUP" amount="10000" /></inputs>
				 <outputs><output fillType="NOODLESOUP" amount="10000" /></outputs>
				</production>
				<production id="SOUPCANSMIXED" name="%s" params="$l10n_fillType_soupCansMixed" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SOUPCANSMIXED" amount="10000" /></inputs>
				 <outputs><output fillType="SOUPCANSMIXED" amount="10000" /></outputs>
				</production>
				<production id="SOUPCANSCARROTS" name="%s" params="$l10n_fillType_soupCansCarrots" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SOUPCANSCARROTS" amount="10000" /></inputs>
				 <outputs><output fillType="SOUPCANSCARROTS" amount="10000" /></outputs>
				</production>
				<production id="SOUPCANSPARSNIP" name="%s" params="$l10n_fillType_soupCansParsnip" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SOUPCANSPARSNIP" amount="10000" /></inputs>
				 <outputs><output fillType="SOUPCANSPARSNIP" amount="10000" /></outputs>
				</production>
				<production id="SOUPCANSBEETROOT" name="%s" params="$l10n_fillType_soupCansBeetroot" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SOUPCANSBEETROOT" amount="10000" /></inputs>
				 <outputs><output fillType="SOUPCANSBEETROOT" amount="10000" /></outputs>
				</production>
				<production id="SOUPCANSPOTATO" name="%s" params="$l10n_fillType_soupCansPotato" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SOUPCANSPOTATO" amount="10000" /></inputs>
				 <outputs><output fillType="SOUPCANSPOTATO" amount="10000" /></outputs>
				</production>
				<production id="CANNED_PEAS" name="%s" params="$l10n_fillType_cannedPea" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="CANNED_PEAS" amount="10000" /></inputs>
				 <outputs><output fillType="CANNED_PEAS" amount="10000" /></outputs>
				</production>
				<production id="SPINACH_BAGS" name="%s" params="$l10n_fillType_spinachBag" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="SPINACH_BAGS" amount="10000" /></inputs>
				 <outputs><output fillType="SPINACH_BAGS" amount="10000" /></outputs>
				</production>
				<production id="JARRED_GREENBEAN" name="%s" params="$l10n_fillType_jarredGreenBean" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="JARRED_GREENBEAN" amount="10000" /></inputs>
				 <outputs><output fillType="JARRED_GREENBEAN" amount="10000" /></outputs>
				</production>
				<production id="RICE_BAGS" name="%s" params="$l10n_fillType_riceBag" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="RICE_BAGS" amount="10000" /></inputs>
				 <outputs><output fillType="RICE_BAGS" amount="10000" /></outputs>
				</production>
				<production id="RICE_BOXES" name="%s" params="$l10n_fillType_riceBox" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="RICE_BOXES" amount="10000" /></inputs>
				 <outputs><output fillType="RICE_BOXES" amount="10000" /></outputs>
				</production>
				<production id="WOOD" name="%s" params="$l10n_fillType_wood" cyclesPerHour="10" costsPerActiveHour="0">
				 <inputs><input fillType="WOOD" amount="10000" /></inputs>
				 <outputs><output fillType="WOOD" amount="10000" /></outputs>
				</production>
				
    </productions>

	<storage node="DistributionCentrum" fillTypes="WHEAT BARLEY OAT CANOLA SORGHUM SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET BEETROOT CARROT PARSNIP RICE RICELONGGRAIN GREENBEAN PEA SPINACH OLIVE SUGARCANE WOODCHIPS SUGARBEET_CUT SILAGE GRASS_WINDROW DRYGRASS_WINDROW STRAW CHAFF FORAGE FORAGE_MIXING PIGFOOD MINERAL_FEED SEEDS FERTILIZER LIME MANURE MILK BUFFALOMILK WATER LIQUIDFERTILIZER HERBICIDE GRAPE LIQUIDMANURE DIGESTATE COTTON LETTUCE TOMATO STRAWBERRY SPRING_ONION NAPACABBAGE CHILLI GARLIC ENOKI OYSTER HONEY GOATMILK EGG STONE WOOL SUGAR RAISINS FABRIC CLOTHES CEMENT CEMENTBRICKS BARREL BUCKET BATHTUB BOARDS FURNITURE CARTONROLL PAPERROLL PLANKS PREFABWALL ROOFPLATES ROPE WOODBEAM RICESAPLINGS FLOUR RICEFLOUR MILK_BOTTLED GOATMILK_BOTTLED BUFFALOMILK_BOTTLED BUTTER CHEESE BUFFALOMOZZARELLA GOATCHEESE BREAD CAKE CEREAL SUNFLOWER_OIL CANOLA_OIL OLIVE_OIL RICE_OIL GRAPEJUICE CHOCOLATE POTATOCHIPS RICEROLLS FERMENTEDNAPACABBAGE PRESERVEDCARROTS PRESERVEDPARSNIP PRESERVEDBEETROOT NOODLESOUP SOUPCANSMIXED SOUPCANSCARROTS SOUPCANSPARSNIP SOUPCANSBEETROOT SOUPCANSPOTATO CANNED_PEAS SPINACH_BAGS JARRED_GREENBEAN RICE_BAGS RICE_BOXES WOOD" isExtension="true">
		<capacity fillType="WHEAT" capacity="5000000" />
		<capacity fillType="BARLEY" capacity="5000000" />
		<capacity fillType="OAT" capacity="5000000" />
		<capacity fillType="CANOLA" capacity="5000000" />
		<capacity fillType="SORGHUM" capacity="5000000" />
		<capacity fillType="SUNFLOWER" capacity="5000000" />
		<capacity fillType="SOYBEAN" capacity="5000000" />
		<capacity fillType="MAIZE" capacity="5000000" />
		<capacity fillType="POTATO" capacity="5000000" />
		<capacity fillType="SUGARBEET" capacity="5000000" />
		<capacity fillType="BEETROOT" capacity="5000000" />
		<capacity fillType="CARROT" capacity="5000000" />
		<capacity fillType="PARSNIP" capacity="5000000" />
		<capacity fillType="RICE" capacity="5000000" />
		<capacity fillType="RICELONGGRAIN" capacity="5000000" />
		<capacity fillType="GREENBEAN" capacity="5000000" />
		<capacity fillType="PEA" capacity="5000000" />
		<capacity fillType="SPINACH" capacity="5000000" />
		<capacity fillType="OLIVE" capacity="5000000" />
		<capacity fillType="SUGARCANE" capacity="5000000" />
		<capacity fillType="WOODCHIPS" capacity="5000000" />
		<capacity fillType="SUGARBEET_CUT" capacity="5000000" />
		<capacity fillType="SILAGE" capacity="5000000" />
		<capacity fillType="GRASS_WINDROW" capacity="5000000" />
		<capacity fillType="DRYGRASS_WINDROW" capacity="5000000" />
		<capacity fillType="STRAW" capacity="5000000" />
		<capacity fillType="CHAFF" capacity="5000000" />
		<capacity fillType="FORAGE" capacity="5000000" />
		<capacity fillType="FORAGE_MIXING" capacity="5000000" />
		<capacity fillType="PIGFOOD" capacity="5000000" />
		<capacity fillType="MINERAL_FEED" capacity="5000000" />
		<capacity fillType="SEEDS" capacity="5000000" />
		<capacity fillType="FERTILIZER" capacity="5000000" />
		<capacity fillType="LIME" capacity="5000000" />
		<capacity fillType="MANURE" capacity="5000000" />
		<capacity fillType="MILK" capacity="5000000" />
		<capacity fillType="BUFFALOMILK" capacity="5000000" />
		<capacity fillType="WATER" capacity="5000000" />
		<capacity fillType="LIQUIDFERTILIZER" capacity="5000000" />
		<capacity fillType="HERBICIDE" capacity="5000000" />
		<capacity fillType="GRAPE" capacity="5000000" />
		<capacity fillType="LIQUIDMANURE" capacity="5000000" />
		<capacity fillType="DIGESTATE" capacity="5000000" />
		<capacity fillType="COTTON" capacity="5000000" />
		<capacity fillType="LETTUCE" capacity="5000000" />
		<capacity fillType="TOMATO" capacity="5000000" />
		<capacity fillType="STRAWBERRY" capacity="5000000" />
		<capacity fillType="SPRING_ONION" capacity="5000000" />
		<capacity fillType="NAPACABBAGE" capacity="5000000" />
		<capacity fillType="CHILLI" capacity="5000000" />
		<capacity fillType="GARLIC" capacity="5000000" />
		<capacity fillType="ENOKI" capacity="5000000" />
		<capacity fillType="OYSTER" capacity="5000000" />
		<capacity fillType="HONEY" capacity="5000000" />
		<capacity fillType="GOATMILK" capacity="5000000" />
		<capacity fillType="EGG" capacity="5000000" />
		<capacity fillType="STONE" capacity="5000000" />
		<capacity fillType="WOOL" capacity="5000000" />
		<capacity fillType="SUGAR" capacity="5000000" />
		<capacity fillType="RAISINS" capacity="5000000" />
		<capacity fillType="FABRIC" capacity="5000000" />
		<capacity fillType="CLOTHES" capacity="5000000" />
		<capacity fillType="CEMENT" capacity="5000000" />
		<capacity fillType="CEMENTBRICKS" capacity="5000000" />
		<capacity fillType="BARREL" capacity="5000000" />
		<capacity fillType="BUCKET" capacity="5000000" />
		<capacity fillType="BATHTUB" capacity="5000000" />
		<capacity fillType="BOARDS" capacity="5000000" />
		<capacity fillType="FURNITURE" capacity="5000000" />
		<capacity fillType="CARTONROLL" capacity="5000000" />
		<capacity fillType="PAPERROLL" capacity="5000000" />
		<capacity fillType="PLANKS" capacity="5000000" />
		<capacity fillType="PREFABWALL" capacity="5000000" />
		<capacity fillType="ROOFPLATES" capacity="5000000" />
		<capacity fillType="ROPE" capacity="5000000" />
		<capacity fillType="WOODBEAM" capacity="5000000" />
		<capacity fillType="RICESAPLINGS" capacity="5000000" />
		<capacity fillType="FLOUR" capacity="5000000" />
		<capacity fillType="RICEFLOUR" capacity="5000000" />
		<capacity fillType="MILK_BOTTLED" capacity="5000000" />
		<capacity fillType="GOATMILK_BOTTLED" capacity="5000000" />
		<capacity fillType="BUFFALOMILK_BOTTLED" capacity="5000000" />
		<capacity fillType="BUTTER" capacity="5000000" />
		<capacity fillType="CHEESE" capacity="5000000" />
		<capacity fillType="BUFFALOMOZZARELLA" capacity="5000000" />
		<capacity fillType="GOATCHEESE" capacity="5000000" />
		<capacity fillType="BREAD" capacity="5000000" />
		<capacity fillType="CAKE" capacity="5000000" />
		<capacity fillType="CEREAL" capacity="5000000" />
		<capacity fillType="SUNFLOWER_OIL" capacity="5000000" />
		<capacity fillType="CANOLA_OIL" capacity="5000000" />
		<capacity fillType="OLIVE_OIL" capacity="5000000" />
		<capacity fillType="RICE_OIL" capacity="5000000" />
		<capacity fillType="GRAPEJUICE" capacity="5000000" />
		<capacity fillType="CHOCOLATE" capacity="5000000" />
		<capacity fillType="POTATOCHIPS" capacity="5000000" />
		<capacity fillType="RICEROLLS" capacity="5000000" />
		<capacity fillType="FERMENTEDNAPACABBAGE" capacity="5000000" />
		<capacity fillType="PRESERVEDCARROTS" capacity="5000000" />
		<capacity fillType="PRESERVEDPARSNIP" capacity="5000000" />
		<capacity fillType="PRESERVEDBEETROOT" capacity="5000000" />
		<capacity fillType="NOODLESOUP" capacity="5000000" />
		<capacity fillType="SOUPCANSMIXED" capacity="5000000" />
		<capacity fillType="SOUPCANSCARROTS" capacity="5000000" />
		<capacity fillType="SOUPCANSPARSNIP" capacity="5000000" />
		<capacity fillType="SOUPCANSBEETROOT" capacity="5000000" />
		<capacity fillType="SOUPCANSPOTATO" capacity="5000000" />
		<capacity fillType="CANNED_PEAS" capacity="5000000" />
		<capacity fillType="SPINACH_BAGS" capacity="5000000" />
		<capacity fillType="JARRED_GREENBEAN" capacity="5000000" />
		<capacity fillType="RICE_BAGS" capacity="5000000" />
		<capacity fillType="RICE_BOXES" capacity="5000000" />
		<capacity fillType="WOOD" capacity="5000000" />
    </storage>
	<sellingStation node="sellingStation" supportsExtension="true" storageRadius="50">
			<unloadTrigger 	exactFillRootNode="unloadTrigger" 	aiNode="unloadTriggerAINode" 		fillTypes="GOATMILK LIQUIDMANURE DIGESTATE LIQUIDFERTILIZER HERBICIDE MILK BUFFALOMILK WATER WHEAT BARLEY OAT CANOLA SORGHUM SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET BEETROOT CARROT PARSNIP RICE RICELONGGRAIN GREENBEAN PEA SPINACH OLIVE SUGARCANE WOODCHIPS SUGARBEET_CUT SILAGE GRASS_WINDROW DRYGRASS_WINDROW STRAW CHAFF FORAGE FORAGE_MIXING PIGFOOD MINERAL_FEED SEEDS FERTILIZER LIME MANURE STONE GRAPE"/>
			<PalletTrigger 	triggerNode="PalletTrigger" 											fillTypes="HERBICIDE LIQUIDFERTILIZER LIQUIDMANURE WOOL GOATMILK MILK BUFFALOMILK WHEAT BARLEY OAT CANOLA SORGHUM SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET BEETROOT CARROT PARSNIP RICE RICELONGGRAIN GREENBEAN PEA SPINACH OLIVE GRAPE SUGARCANE WOODCHIPS SUGARBEET_CUT EGG HONEY FLOUR RICEFLOUR MILK_BOTTLED GOATMILK_BOTTLED BUFFALOMILK_BOTTLED BUTTER CHEESE BUFFALOMOZZARELLA GOATCHEESE BREAD CAKE SUGAR CEREAL SUNFLOWER_OIL CANOLA_OIL OLIVE_OIL RICE_OIL RAISINS GRAPEJUICE CHOCOLATE STRAWBERRY LETTUCE TOMATO SPRING_ONION NAPACABBAGE CHILLI GARLIC ENOKI OYSTER POTATOCHIPS RICEROLLS FERMENTEDNAPACABBAGE PRESERVEDCARROTS PRESERVEDPARSNIP PRESERVEDBEETROOT NOODLESOUP SOUPCANSMIXED SOUPCANSCARROTS SOUPCANSPARSNIP SOUPCANSBEETROOT SOUPCANSPOTATO CANNED_PEAS SPINACH_BAGS JARRED_GREENBEAN RICE_BAGS RICE_BOXES FABRIC CLOTHES CEMENT CEMENTBRICKS BARREL BUCKET BATHTUB BOARDS FURNITURE CARTONROLL PAPERROLL PLANKS PREFABWALL ROOFPLATES ROPE WOODBEAM RICESAPLINGS"/>
			<baleTrigger 	triggerNode="baleTrigger" 			deleteLitersPerSecond="20000" 		fillTypes="GRASS_WINDROW DRYGRASS_WINDROW STRAW CHAFF SILAGE FORAGE COTTON WOODCHIPS SUGARBEET_CUT"/>
			<woodTrigger 	triggerNode="woodTrigger" 			aiNode="unloadTriggerAINodeWood"	fillTypes="WOOD" autoUnload="true"/>
	</sellingStation>

	<loadingStation node="loadingStation" supportsExtension="true" storageRadius="50">
		<!--- 5k speed -->
			<loadTrigger triggerNode="loadTrigger5k" fillLitersPerSecond="5000" dischargeNode="dischargeNode5k" fillTypes="WOOD COTTON WHEAT BARLEY OAT CANOLA SORGHUM SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET SUGARBEET_CUT BEETROOT CARROT PARSNIP RICE RICELONGGRAIN GREENBEAN PEA SPINACH OLIVE GRAPE SUGARCANE WOODCHIPS SEEDS SILAGE GRASS_WINDROW DRYGRASS_WINDROW STRAW CHAFF FORAGE FORAGE_MIXING PIGFOOD MINERAL_FEED FERTILIZER LIME MANURE STONE">
					<effectNode effectClass="PipeEffect" effectNode="pipeEffect" 		materialType="pipe" fadeTime="0.5" maxBending="0" shapeScaleSpread="1 1 1 0" controlPoint="7.25 0 0 0"/>
					<effectNode effectNode="pipeEffectSmoke" 	materialType="unloadingSmoke" fadeTime="0.5" />
					<sounds>
						<loading template="silosActive" />
					</sounds>
			</loadTrigger>
			<loadTrigger triggerNode="loadingTriggerLiquid5k" fillLitersPerSecond="5000" dischargeNode="dischargeNodeLiquid5k" fillTypes="MILK BUFFALOMILK WATER LIQUIDFERTILIZER HERBICIDE LIQUIDMANURE DIGESTATE"/>
						
		<!--- 50k speed -->
			<loadTrigger triggerNode="loadTrigger50k" fillLitersPerSecond="50000" dischargeNode="dischargeNode50k" fillTypes="WOOD COTTON WHEAT BARLEY OAT CANOLA SORGHUM SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET SUGARBEET_CUT BEETROOT CARROT PARSNIP RICE RICELONGGRAIN GREENBEAN PEA SPINACH OLIVE GRAPE SUGARCANE WOODCHIPS SEEDS SILAGE GRASS_WINDROW DRYGRASS_WINDROW STRAW CHAFF FORAGE FORAGE_MIXING PIGFOOD MINERAL_FEED FERTILIZER LIME MANURE STONE">
					<effectNode effectClass="PipeEffect" effectNode="pipeEffect" 		materialType="pipe" fadeTime="0.5" maxBending="0" shapeScaleSpread="1 1 1 0" controlPoint="7.25 0 0 0"/>
					<effectNode effectNode="pipeEffectSmoke" 	materialType="unloadingSmoke" fadeTime="0.5" />
			</loadTrigger>
			<loadTrigger triggerNode="loadingTriggerLiquid50k" fillLitersPerSecond="50000" dischargeNode="dischargeNodeLiquid50k" fillTypes="MILK BUFFALOMILK WATER LIQUIDFERTILIZER HERBICIDE LIQUIDMANURE DIGESTATE"/>
						
		<!--- 250k speed -->
			<loadTrigger triggerNode="loadTrigger250k" fillLitersPerSecond="250000" dischargeNode="dischargeNode250k" fillTypes="WOOD COTTON WHEAT BARLEY OAT CANOLA SORGHUM SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET SUGARBEET_CUT BEETROOT CARROT PARSNIP RICE RICELONGGRAIN GREENBEAN PEA SPINACH OLIVE GRAPE SUGARCANE WOODCHIPS SEEDS SILAGE GRASS_WINDROW DRYGRASS_WINDROW STRAW CHAFF FORAGE FORAGE_MIXING PIGFOOD MINERAL_FEED FERTILIZER LIME MANURE STONE">
				<effectNode effectClass="PipeEffect" effectNode="pipeEffect" 		materialType="pipe" fadeTime="0.5" maxBending="0" shapeScaleSpread="1 1 1 0" controlPoint="7.25 0 0 0"/>
				<effectNode effectNode="pipeEffectSmoke" 	materialType="unloadingSmoke" fadeTime="0.5" />
			</loadTrigger>
			<loadTrigger triggerNode="loadingTriggerLiquid250k" fillLitersPerSecond="250000" dischargeNode="dischargeNodeLiquid250k" fillTypes="MILK BUFFALOMILK WATER LIQUIDFERTILIZER HERBICIDE LIQUIDMANURE DIGESTATE"/>
						
	</loadingStation>		

	<palletSpawner>
      <spawnPlaces>
        <spawnPlace startNode="palletAreaStart01" endNode="palletAreaEnd01"/>
        <spawnPlace startNode="palletAreaStart02" endNode="palletAreaEnd02"/>
        <spawnPlace startNode="palletAreaStart03" endNode="palletAreaEnd03"/>
        <spawnPlace startNode="palletAreaStart04" endNode="palletAreaEnd04"/>
        <spawnPlace startNode="palletAreaStart05" endNode="palletAreaEnd05"/>
        <spawnPlace startNode="palletAreaStart06" endNode="palletAreaEnd06"/>
      </spawnPlaces>
    </palletSpawner>

    <playerTrigger node="playerTrigger" />
  </productionPoint>
	
	<colorConfigurations postLoadObjectChange="false" price="0" useDefaultColors="true">
		<node node="newDCwood" />
		<node node="newDCwoodLOD1" />
		<node node="newDCbeton" />
		<node node="newDCbetonLOD1" />
		<colorConfiguration color="RUDOLFHOERMANN_GREEN"/>
		<colorConfiguration color="RUDOLFHOERMANN_BEIGE"/>
		<colorConfiguration color="RUDOLFHOERMANN_RED"/>
		<colorConfiguration color="RUDOLFHOERMANN_BLUE"/>
		<colorConfiguration color="RUDOLFHOERMANN_DARKGREY"/>
		<colorConfiguration color="RUDOLFHOERMANN_LIGHTGREY"/>
		<colorConfiguration color="RUDOLFHOERMANN_WHITEALU" isDefault="true"/>
		<colorConfiguration color="RUDOLFHOERMANN_GREYALU"/>
		<colorConfiguration color="RUDOLFHOERMANN_OXIDRED"/>
		<colorConfiguration color="RUDOLFHOERMANN_WOODDARK"/>
		<colorConfiguration color="RUDOLFHOERMANN_WOODBRIGHT"/>
		<colorConfiguration color="RUDOLFHOERMANN_LIGHTGREEN"/>
		<colorConfiguration color="RUDOLFHOERMANN_DARKBEIGE"/>
		<colorConfiguration color="BRANTNER_BLACK"/>
	</colorConfigurations>	
	
  <solarPanels>
    <solarPanelsConfigurations>

      <solarPanelsConfiguration name="$l10n_standard" isActive="false">
        <objectChange node="newDCwood" 			visibilityActive="false"/>
        <objectChange node="newDCwoodLOD1" 		visibilityActive="false"/>
        <objectChange node="wood" 				visibilityActive="false"/>
        <objectChange node="solarPanels" 		visibilityActive="false"/>
        <objectChange node="extendedRoof" 		visibilityActive="false"/>
        <objectChange node="extendedRoofLOD1" 	visibilityActive="false"/>		
        <objectChange node="extendedRoofCol" 	rigidBodyTypeActive="none"/>
      </solarPanelsConfiguration>		
			
      <solarPanelsConfiguration name="$l10n_standardRoof" isActive="false">
        <objectChange node="newDCwood" 			visibilityActive="false"/>
        <objectChange node="newDCwoodLOD1" 		visibilityActive="false"/>
        <objectChange node="wood" 				visibilityActive="false"/>
        <objectChange node="solarPanels" 		visibilityActive="false"/>
        <objectChange node="standardRoof" 		visibilityActive="false"/>
        <objectChange node="standardRoofLOD1" 	visibilityActive="false"/>
      </solarPanelsConfiguration>		
			
      <solarPanelsConfiguration name="$l10n_standardSolar" isActive="true" price="35000" incomePerHour="200" >
        <objectChange node="newDCwood" 			visibilityActive="false"/>
        <objectChange node="newDCwoodLOD1" 		visibilityActive="false"/>
        <objectChange node="wood" 				visibilityActive="false"/>
        <objectChange node="extendedRoof" 		visibilityActive="false"/>
        <objectChange node="extendedRoofLOD1" 	visibilityActive="false"/>		
        <objectChange node="extendedRoofCol" 	rigidBodyTypeActive="none"/>
      </solarPanelsConfiguration>			

      <solarPanelsConfiguration name="$l10n_wood" isActive="false" >
        <objectChange node="newDCbeton" 		visibilityActive="false"/>
        <objectChange node="newDCbetonLOD1" 	visibilityActive="false"/>
        <objectChange node="solarPanels" 		visibilityActive="false"/>
        <objectChange node="extendedRoof" 		visibilityActive="false"/>
        <objectChange node="extendedRoofLOD1" 	visibilityActive="false"/>		
        <objectChange node="extendedRoofCol" 	rigidBodyTypeActive="none"/>
      </solarPanelsConfiguration>

      <solarPanelsConfiguration name="$l10n_woodRoof" isActive="false" >
        <objectChange node="newDCbeton" 		visibilityActive="false"/>
        <objectChange node="newDCbetonLOD1" 	visibilityActive="false"/>
        <objectChange node="solarPanels" 		visibilityActive="false"/>
        <objectChange node="standardRoof" 		visibilityActive="false"/>
        <objectChange node="standardRoofLOD1" 	visibilityActive="false"/>
      </solarPanelsConfiguration>

      <solarPanelsConfiguration name="$l10n_woodSolar" isActive="true" price="35000" incomePerHour="400" >
        <objectChange node="newDCbeton" 		visibilityActive="false"/>
        <objectChange node="newDCbetonLOD1" 	visibilityActive="false"/>
        <objectChange node="extendedRoof" 		visibilityActive="false"/>
        <objectChange node="extendedRoofLOD1" 	visibilityActive="false"/>		
        <objectChange node="extendedRoofCol" 	rigidBodyTypeActive="none"/>
      </solarPanelsConfiguration>

    </solarPanelsConfigurations>
  </solarPanels>
	
  <i3dMappings>
		<!--DistributionCentrum-->
			<i3dMapping id="DistributionCentrum" node="0>" />
		<!--testAreas-->
			<i3dMapping id="testAreasStart01" 	node="0>12|0" />
			<i3dMapping id="testAreasEnd01" 	node="0>12|0|0" />
		<!--clearAreas-->
			<i3dMapping id="clearAreaStart01" 	node="0>10|0" />
			<i3dMapping id="clearAreaWidth01" 	node="0>10|0|0" />
			<i3dMapping id="clearAreaHeight01" 	node="0>10|0|1" />
		<!--levelAreas-->
			<i3dMapping id="levelAreaStart01" 	node="0>11|0" />
			<i3dMapping id="levelAreaWidth01" 	node="0>11|0|0" />
			<i3dMapping id="levelAreaHeight01" 	node="0>11|0|1" />			
			<i3dMapping id="levelAreaStart02" 	node="0>11|1" />
			<i3dMapping id="levelAreaWidth02" 	node="0>11|1|0" />
			<i3dMapping id="levelAreaHeight02" 	node="0>11|1|1" />
		<!--indoorAreas-->
			<i3dMapping id="indoorAreaStart01" 	node="0>0|0" />
			<i3dMapping id="indoorAreaWidth01" 	node="0>0|0|0" />
			<i3dMapping id="indoorAreaHeight01" node="0>0|0|1" />
		<!--ai-splines-->
			<i3dMapping id="spline01" node="0>15|0" />
			<i3dMapping id="spline02" node="0>15|1" />
			<i3dMapping id="spline03" node="0>15|2" />
		<!--updateAreas-->
			<i3dMapping id="tipOcclusionUpdateAreaStart01" 	node="0>1|0" />
			<i3dMapping id="tipOcclusionUpdateAreaEnd01" 	node="0>1|0|0" />
		<!--Triggers-->	
			<i3dMapping id="infoTrigger" 			node="0>2" />	
			<i3dMapping id="unloadTriggerMarker" 	node="0>9|0|2" />
			<i3dMapping id="playerTriggerMarker" 	node="0>5|1" />
			<i3dMapping id="warningStripes" 		node="0>6" />
			<i3dMapping id="markerIconLoad" 		node="0>9|0|0" />
			<i3dMapping id="markerIconPallet" 		node="0>9|0|3" />
			<i3dMapping id="markerIconBales" 		node="0>9|0|1" />
			<i3dMapping id="markerIconDown" 		node="0>14|4" />
			<i3dMapping id="markerIconUp" 			node="0>14|5" />			
			<i3dMapping id="playerTrigger" 			node="0>5|0" />		
			<i3dMapping id="unloadTriggerLinkNode" 	node="0>3|3" />
			<i3dMapping id="HidePropsMark" 			node="0>16|0" />
			<i3dMapping id="UnhidePropsMark" 		node="0>16|1" />
			<i3dMapping id="HideRoofMark" 			node="0>17|0" />
			<i3dMapping id="UnhideRoofMark" 		node="0>17|1" />
			<i3dMapping id="HideGraffitiMark" 		node="0>8|0|0|7|2" />
			<i3dMapping id="UnhideGraffitiMark" 	node="0>8|0|0|7|3" />
			<i3dMapping id="triggerElevator" 		node="0>8|3|2|0" />
			<i3dMapping id="HideUnhideGrafftiTrigger" 	node="0>8|0|0|7|1" />
			<i3dMapping id="triggerSpeed5k" 		node="0>5|2|1" />
			<i3dMapping id="triggerSpeed50k" 		node="0>5|2|2" />
			<i3dMapping id="triggerSpeed250k" 		node="0>5|2|3" />
			<i3dMapping id="HideUnhidePropsTrigger" node="0>16|2" />
			<i3dMapping id="HideUnhideRoofMarkTrigger" 	node="0>17|2" />
			<i3dMapping id="woodTrigger" 			node="0>3|5" />	
			<i3dMapping id="unloadTriggerAINodeWood" 	node="0>3|6" />
		<!--dynamicallyLoadedParts-->
			<i3dMapping id="powerSwitch01" 	node="0>13|4" />
			<i3dMapping id="powerSwitch02" 	node="0>13|5" />
			<i3dMapping id="powerSwitch04" 	node="0>14|2" />
			<i3dMapping id="Highrack" 		node="0>8|1|0|4" />
			<i3dMapping id="okap" 			node="0>7|0|17" />
		<!--sharedLight-->
			<i3dMapping id="light1" 	node="0>13|0|0"/>
			<i3dMapping id="light2" 	node="0>13|0|1"/>
			<i3dMapping id="light3" 	node="0>13|0|2"/>
			<i3dMapping id="light4" 	node="0>13|0|3"/>
			<i3dMapping id="light5" 	node="0>13|0|4"/>
			<i3dMapping id="light6" 	node="0>13|0|5"/>
			<i3dMapping id="light7" 	node="0>13|0|6"/>
			<i3dMapping id="light8" 	node="0>13|0|7"/>
			<i3dMapping id="light9" 	node="0>13|0|8"/>
			<i3dMapping id="light10" 	node="0>13|0|9"/>
		<!--realLights-->
			<i3dMapping id="realLightsLow" 	node="0>13|1|0" />
			<i3dMapping id="realLightsHigh"	node="0>13|1|1" />
			<i3dMapping id="lightTrigger" 	node="0>13|2" />
			<i3dMapping id="logo" 			node="0>13|6" />
		<!--animatedObjects-->
			<i3dMapping id="door01" 			node="0>8|2|0|0"/>
			<i3dMapping id="door02" 			node="0>8|2|0|1"/>
			<i3dMapping id="trigger01" 			node="0>8|2|1|0"/>
			<i3dMapping id="trigger02" 			node="0>8|2|1|1"/>
			<i3dMapping id="Lift" 				node="0>8|3|1" 	/>
			<i3dMapping id="triggerLift" 		node="0>8|3|2|0"/>
			<i3dMapping id="block" 				node="0>14|0" 	/>
			<i3dMapping id="variationRotate"	node="0>14|3|2"	/>
			<i3dMapping id="variationBlink" 	node="0>14|3|3"	/>
			<i3dMapping id="blockTrigger" 		node="0>14|1" 	/>
			<i3dMapping id="Elevator" 			node="0>8|3|1" />
			<i3dMapping id="graffiti" 			node="0>8|0|0|7|0" />
			<i3dMapping id="5kSpeed" 			node="0>9|3" />
			<i3dMapping id="50kSpeed" 			node="0>9|4" />
			<i3dMapping id="250kSpeed" 			node="0>9|5" />
			<i3dMapping id="Display5k" 			node="0>5|2|0|0" />
			<i3dMapping id="Display50k" 		node="0>5|2|0|1" />
			<i3dMapping id="Display250k" 		node="0>5|2|0|2" />
			<i3dMapping id="hideableProp00" 	node="0>7|1|0" />
			<i3dMapping id="hideableProp01" 	node="0>7|1|1" />
			<i3dMapping id="hideableProp02" 	node="0>7|1|2" />
			<i3dMapping id="hideableProp03" 	node="0>7|1|3" />
			<i3dMapping id="hideableProp04" 	node="0>7|1|4" />
			<i3dMapping id="hideableProp05" 	node="0>7|1|5" />
			<i3dMapping id="hideableProp06" 	node="0>7|1|6" />
			<i3dMapping id="hideableProp07" 	node="0>7|1|7" />
			<i3dMapping id="hideableProp08" 	node="0>7|1|8" />
			<i3dMapping id="hideableProp09" 	node="0>7|1|9" />
			<i3dMapping id="hideableProp010" 	node="0>7|1|10" />
			<i3dMapping id="hideableProp011" 	node="0>7|1|11" />
			<i3dMapping id="hideableProp012" 	node="0>7|1|12" />
			<i3dMapping id="hideableProp013" 	node="0>7|1|13" />
			<i3dMapping id="hideableProp014" 	node="0>7|1|14" />
			<i3dMapping id="hideableProp015" 	node="0>7|1|15" />
			<i3dMapping id="hideableProp016" 	node="0>7|1|16" />
			<i3dMapping id="hideableProp017" 	node="0>7|1|17" />
			<i3dMapping id="hideableProp018" 	node="0>7|1|18" />
			<i3dMapping id="RoofLOD0" 			node="0>8|5|0" />
			<i3dMapping id="RoofLOD1" 			node="0>8|5|1" />
			<i3dMapping id="RoofCol" 			node="0>8|5|2" />
			<i3dMapping id="powerSwitch" 		node="0>8|3|3|0" />
			<i3dMapping id="panel01" 			node="0>8|4|0" />
			<i3dMapping id="airConditionRoof" 	node="0>7|0|1" />
			<i3dMapping id="linkedLights" 		node="0>13|0" />
			<i3dMapping id="Ramp" 				node="0>8|1|0|5" />
			<i3dMapping id="UnderRoofCol" 		node="0>8|5|3" />
		<!--sellingStation-->
			<i3dMapping id="sellingStation" 		node="0>3" />
			<i3dMapping id="unloadTrigger" 			node="0>3|0" />	
			<i3dMapping id="unloadTriggerAINode" 	node="0>3|1" />
			<i3dMapping id="baleTrigger" 			node="0>3|3" />
			<i3dMapping id="PalletTrigger" 			node="0>3|4" />
		<!--loadingStation-->
			<i3dMapping id="loadingStation" 		node="0>9" />			
			<i3dMapping id="pipeEffect" 			node="0>9|2|0" />
			<i3dMapping id="pipeEffectSmoke" 		node="0>9|2|1" />			
			<i3dMapping id="loadTrigger5k" 			node="0>9|3|0" />
			<i3dMapping id="dischargeNode5k" 		node="0>9|3|2" />			
			<i3dMapping id="loadTrigger50k" 		node="0>9|4|0" />
			<i3dMapping id="dischargeNode50k" 		node="0>9|4|2" />
			<i3dMapping id="loadTrigger250k" 		node="0>9|5|0" />
			<i3dMapping id="dischargeNode250k" 		node="0>9|5|2" />
			<i3dMapping id="loadingTriggerLiquid5k" 	node="0>9|3|1" />
			<i3dMapping id="dischargeNodeLiquid5k" 		node="0>9|3|3" />
			<i3dMapping id="loadingTriggerLiquid50k" 	node="0>9|4|1" />
			<i3dMapping id="dischargeNodeLiquid50k" 	node="0>9|4|3" />
			<i3dMapping id="loadingTriggerLiquid250k" 	node="0>9|5|1" />
			<i3dMapping id="dischargeNodeLiquid250k" 	node="0>9|5|1" />
		<!--palletSpawner-->
			<i3dMapping id="palletSpawner" 		node="0>4" />
			<i3dMapping id="palletAreaStart01" 	node="0>4|0" />
			<i3dMapping id="palletAreaEnd01" 	node="0>4|0|0" />
			<i3dMapping id="palletAreaStart02" 	node="0>4|1" />
			<i3dMapping id="palletAreaEnd02" 	node="0>4|1|0" />
			<i3dMapping id="palletAreaStart03" 	node="0>4|2" />
			<i3dMapping id="palletAreaEnd03" 	node="0>4|2|0" />
			<i3dMapping id="palletAreaStart04" 	node="0>4|3" />
			<i3dMapping id="palletAreaEnd04" 	node="0>4|3|0" />
			<i3dMapping id="palletAreaStart05" 	node="0>4|4" />
			<i3dMapping id="palletAreaEnd05" 	node="0>4|4|0" />
			<i3dMapping id="palletAreaStart06" 	node="0>4|5" />
			<i3dMapping id="palletAreaEnd06" 	node="0>4|5|0" />
		<!--solarPanels-->
			<i3dMapping id="newDCbeton" 		node="0>8|1|0|1" />
			<i3dMapping id="newDCwood" 			node="0>8|1|0|2" />			
			<i3dMapping id="newDCbetonLOD1" 	node="0>8|1|1|1" />
			<i3dMapping id="newDCwoodLOD1" 		node="0>8|1|1|2" />						
			<i3dMapping id="wood" 				node="0>8|0|0|1" />						
			<i3dMapping id="solarPanels" 		node="0>8|4" />						
			<i3dMapping id="standardRoof" 		node="0>8|5|0|0" />
			<i3dMapping id="extendedRoof" 		node="0>8|5|0|1" />			
			<i3dMapping id="standardRoofLOD1"	node="0>8|5|1|0" />
			<i3dMapping id="extendedRoofLOD1"	node="0>8|5|1|1" />			
			<i3dMapping id="extendedRoofCol" 	node="0>8|5|2|2" />
  </i3dMappings>
  
</placeable>
