<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="nozzle.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.png"/>
    <File fileId="4" filename="$data/shared/default_vmask.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="3" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="default_mat" materialId="5" diffuseColor="0.501961 0.501961 0.501961 1">
      <Normalmap fileId="2"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="metal_black" materialId="7" customShaderId="5">
      <Texture fileId="3"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="metal_red" materialId="8" customShaderId="5">
      <Texture fileId="3"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="nozzle.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="nozzle" nodeId="15">
      <TransformGroup name="graphics" nodeId="16">
        <TransformGroup name="effects" nodeId="17">
          <Shape name="effectMesh" translation="0 0.0235157 0.238089" shapeId="1" clipDistance="100" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="5"/>
          <Shape name="dustEmitShape" rotation="0 180 0" shapeId="2" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        </TransformGroup>
        <TransformGroup name="visuals" translation="0 0.0283246 0.103964" rotation="0 180 0" scale="2.5 2.5 2.5" nodeId="20">
          <Shape name="Cylinder" shapeId="3" clipDistance="50" nodeId="21" castsShadows="false" receiveShadows="true" materialIds="7,8"/>
          <Shape name="Cylinder.001" shapeId="4" clipDistance="50" nodeId="22" castsShadows="false" receiveShadows="true" materialIds="8"/>
          <Shape name="Cylinder.002" shapeId="5" clipDistance="50" nodeId="23" castsShadows="false" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="handNode" translation="-0.0732128 0.127322 0.000174855" rotation="-157.799 4.761 94.67" nodeId="24"/>
      <TransformGroup name="leftHandRef" translation="0.0476278 0.0181922 -0.0103177" nodeId="25"/>
      <TransformGroup name="holderNode" translation="-0.00658564 0.136797 0.164277" rotation="6.466 -0 0" nodeId="26"/>
      <TransformGroup name="raycast" translation="0 0.0199173 0.244671" rotation="3 0 0" nodeId="27"/>
      <TransformGroup name="firstPersonNode" translation="0.214 0.274 -0.429" nodeId="28"/>
    </TransformGroup>
  </Scene>

</i3D>
