<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels_lizardHLF20.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="2" filename="../textures/rims_vmask.dds"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/default_normal.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/metalGalvanized_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/metalGalvanized_normal.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/metallic/metalGalvanized_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/silverBumpy_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverBumpy_specular.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="metal_black" materialId="5" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="metal_bumpy" materialId="6" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
    <Material name="metal_galvanized" materialId="7" customShaderId="3">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
    </Material>
    <Material name="plastic_black" materialId="8" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels_lizardHLF20.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Street" clipDistance="300" nodeId="24">
      <Shape name="rim_front_left" shapeId="1" clipDistance="300" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="wheel_1_black_metal" shapeId="2" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wheel_1_black_metal.002" shapeId="3" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="8"/>
      </Shape>
      <Shape name="rim_front_right" shapeId="4" clipDistance="300" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="wheel_1_black_metal" shapeId="5" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wheel_1_black_metal.002" shapeId="6" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="8"/>
      </Shape>
      <Shape name="rim_back_left" shapeId="7" clipDistance="300" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="wheel_2_black_metal" shapeId="8" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wheel_2_black_metal.001" shapeId="9" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wheel_2_reflection" shapeId="10" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="rim_back_right" shapeId="11" clipDistance="300" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="wheel_2_black_metal" shapeId="12" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wheel_2_black_metal.001" shapeId="13" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wheel_2_reflection" shapeId="14" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
