<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight08EXTEND.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="22" filename="rearLight08_emissive.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="16" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="17" filename="$data/shared/assets/assetLibraryDecals_vmask.png"/>
    <File fileId="12" filename="$data/shared/assets/lights/lizard/rearLight08_emissive.png"/>
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight08_normal.png"/>
    <File fileId="3" filename="$data/shared/assets/lights/lizard/rearLight08_vmask.png"/>
    <File fileId="20" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="assetLibraryDecals_silverScratched_mat" materialId="5" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <Custommap name="lightsIntensity" fileId="12"/>
    </Material>
    <Material name="rearLight08_chrome_mat" materialId="6" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
    </Material>
    <Material name="rearLight08_chrome_mat1" materialId="7" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="1 0.5 0"/>
    </Material>
    <Material name="rearLight08_chrome_mat2" materialId="8" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
    </Material>
    <Material name="rearLight08_glassClear03_mat" materialId="9" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="20"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
    <Material name="rearLight08_glassClear03_mat1" materialId="10" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="20"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="1 0.5 0"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
    <Material name="rearLight08_glassClear03_mat2" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="20"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="22"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
    <Material name="rearLight08_plasticGraniteGrainSmallBlack_mat" materialId="12" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight08EXTEND.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rearLight08EXTEND_left" shapeId="1" clipDistance="300" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="8,7,12,6">
      <Shape name="rearLight08White_left" shapeId="2" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="8"/>
      <Shape name="rearLight_decals" shapeId="3" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="rearLightGlass" shapeId="4" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="10,9"/>
      <Shape name="rearLightGlassWhite" shapeId="5" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="11"/>
    </Shape>
    <Shape name="rearLight08EXTEND_right" shapeId="6" clipDistance="300" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="8,7,12,6">
      <Shape name="rearLight08White_left" shapeId="2" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="8"/>
      <Shape name="rearLight_decals" shapeId="3" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="rearLightGlass" shapeId="7" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="10,9"/>
      <Shape name="rearLightGlassWhite" shapeId="5" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="11"/>
    </Shape>
  </Scene>

</i3D>
