<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="consumablesStorage.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.10"/>
  </Asset>

  <Files>
    <File fileId="29" filename="textures/buildingDecals01_diffuse.dds"/>
    <File fileId="30" filename="textures/buildingDecals01_normal.dds"/>
    <File fileId="31" filename="textures/buildingDecals01_specular.dds"/>
    <File fileId="33" filename="textures/buildingsSigns01_diffuse.dds"/>
    <File fileId="34" filename="textures/buildingsSigns01_normal.dds"/>
    <File fileId="35" filename="textures/buildingsSigns01_specular.dds"/>
    <File fileId="9" filename="textures/buildingsWindows01_diffuse.dds"/>
    <File fileId="10" filename="textures/buildingsWindows01_normal.dds"/>
    <File fileId="11" filename="textures/buildingsWindows01_specular.dds"/>
    <File fileId="16" filename="textures/consumablesStorage_mask.dds"/>
    <File fileId="25" filename="textures/farmBuildingsDetails_diffuse.dds"/>
    <File fileId="28" filename="textures/farmBuildingsDetails_height.dds"/>
    <File fileId="26" filename="textures/farmBuildingsDetails_normal.dds"/>
    <File fileId="27" filename="textures/farmBuildingsDetails_specular.dds"/>
    <File fileId="21" filename="textures/farmBuildingsRoofs_diffuse.dds"/>
    <File fileId="24" filename="textures/farmBuildingsRoofs_height.dds"/>
    <File fileId="22" filename="textures/farmBuildingsRoofs_normal.dds"/>
    <File fileId="23" filename="textures/farmBuildingsRoofs_specular.dds"/>
    <File fileId="12" filename="textures/farmBuildingsWalls_diffuse.dds"/>
    <File fileId="20" filename="textures/farmBuildingsWalls_height.dds"/>
    <File fileId="13" filename="textures/farmBuildingsWalls_normal.dds"/>
    <File fileId="14" filename="textures/farmBuildingsWalls_specular.dds"/>
    <File fileId="40" filename="textures/solarPanels_diffuse.dds"/>
    <File fileId="41" filename="textures/solarPanels_normal.dds"/>
    <File fileId="42" filename="textures/solarPanels_specular.dds"/>
    <File fileId="6" filename="$data/maps/textures/shared/props/icicles_diffuse.dds"/>
    <File fileId="7" filename="$data/maps/textures/shared/props/icicles_normal.dds"/>
    <File fileId="8" filename="$data/maps/textures/shared/props/icicles_specular.dds"/>
    <File fileId="1" filename="$data/maps/textures/shared/snow_diffuse.dds"/>
    <File fileId="2" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="3" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="15" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="32" filename="$data/shaders/decalShader.xml"/>
    <File fileId="43" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="4" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="37" filename="$data/shared/warningStripes_diffuse.png"/>
    <File fileId="38" filename="$data/shared/warningStripes_normal.png"/>
    <File fileId="39" filename="$data/shared/warningStripes_specular.png"/>
  </Files>


  <Materials>
    <Material name="buildingDecals01_mat" materialId="5" alphaBlending="true" customShaderId="32">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="31"/>
    </Material>
    <Material name="buildingsSigns01_mat" materialId="6" customShaderId="32">
      <Texture fileId="33"/>
      <Normalmap fileId="34"/>
      <Glossmap fileId="35"/>
    </Material>
    <Material name="buildingsWindows01_mat" materialId="7" alphaBlending="true">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="consumablesStorage_mat1_dyeable" materialId="8" customShaderId="15" customShaderVariation="colorScale_customParallax">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="mMaskMap" fileId="16"/>
      <Custommap name="mParallaxMap" fileId="20"/>
      <CustomParameter name="dirtMossSmoothness" value="0 0"/>
      <CustomParameter name="colorScale0" value="1 1 1 1"/>
    </Material>
    <Material name="consumablesStorage_mat2" materialId="9" customShaderId="15" customShaderVariation="customParallax">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
      <Custommap name="mMaskMap" fileId="16"/>
      <Custommap name="mParallaxMap" fileId="24"/>
      <CustomParameter name="dirtMossSmoothness" value="0 0"/>
    </Material>
    <Material name="consumablesStorage_mat3" materialId="10" customShaderId="15" customShaderVariation="colorScale_customParallax">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
      <Custommap name="mMaskMap" fileId="16"/>
      <Custommap name="mParallaxMap" fileId="28"/>
      <CustomParameter name="dirtMossSmoothness" value="0 0"/>
      <CustomParameter name="colorScale0" value="0.26 0.088 0.07 1"/>
    </Material>
    <Material name="icicles_mat" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="icicle">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
      <Refractionmap coeff="1" bumpScale="0.1" withSSRData="false"/>
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="snow_mat" materialId="13" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2" bumpDepth="0.5"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="solarPanels_mat" materialId="14" customShaderId="43">
      <Texture fileId="40"/>
      <Normalmap fileId="41"/>
      <Glossmap fileId="42"/>
    </Material>
    <Material name="warningStripes_mat" materialId="15">
      <Texture fileId="37"/>
      <Normalmap fileId="38"/>
      <Glossmap fileId="39"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="consumablesStorage.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="consumablesStorage" clipDistance="600" nodeId="52">
      <TransformGroup name="consumablesStorageLODs" translation="-0.5 0 0.5" lodDistance="0 150" nodeId="53">
        <TransformGroup name="LOD0" nodeId="54">
          <TransformGroup name="winter" nodeId="55">
            <Shape name="snow" translation="0 0.02 0" shapeId="1" clipDistance="200" nodeId="56" castsShadows="true" receiveShadows="true" materialIds="13" weatherRequiredMask="0x400"/>
            <Shape name="icicles" shapeId="2" clipDistance="40" nodeId="57" castsShadows="true" receiveShadows="true" materialIds="11" weatherRequiredMask="0x400"/>
          </TransformGroup>
          <TransformGroup name="windows" nodeId="58">
            <Shape name="windows01" shapeId="3" clipDistance="200" nodeId="59" castsShadows="true" receiveShadows="true" materialIds="7"/>
            <Shape name="windows02" shapeId="4" clipDistance="200" nodeId="60" castsShadows="true" receiveShadows="true" materialIds="7"/>
          </TransformGroup>
          <Shape name="consumablesStorage_p1_dyeable" rotation="-90 -0 0" shapeId="5" clipDistance="200" nodeId="61" castsShadows="true" receiveShadows="true" materialIds="8"/>
          <Shape name="consumablesStorage_p2" rotation="-90 -0 0" shapeId="6" clipDistance="200" nodeId="62" castsShadows="true" receiveShadows="true" materialIds="9"/>
          <Shape name="consumablesStorage_p3" rotation="-90 -0 0" shapeId="7" clipDistance="200" nodeId="63" castsShadows="true" receiveShadows="true" materialIds="10"/>
          <Shape name="decalsDirt" shapeId="8" clipDistance="80" nodeId="64" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5"/>
          <Shape name="decalsSigns" shapeId="9" clipDistance="60" nodeId="65" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="6"/>
        </TransformGroup>
        <TransformGroup name="LOD1" nodeId="66">
          <Shape name="consumablesStorage_p1_dyeable" rotation="-90 -0 0" shapeId="10" clipDistance="600" nodeId="67" castsShadows="true" receiveShadows="true" materialIds="8"/>
          <Shape name="consumablesStorage_p2" rotation="-90 -0 0" shapeId="11" clipDistance="600" nodeId="68" castsShadows="true" receiveShadows="true" materialIds="9"/>
          <Shape name="consumablesStorage_p3" rotation="-90 -0 0" shapeId="12" clipDistance="600" nodeId="69" castsShadows="true" receiveShadows="true" materialIds="10"/>
          <Shape name="windows" shapeId="13" clipDistance="600" nodeId="70" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="doors" nodeId="71">
        <TransformGroup name="gate1" translation="4.49 0.58 -1.24" nodeId="72">
          <Shape name="gateRight" rotation="-90 0 0" shapeId="14" clipDistance="150" nodeId="73" castsShadows="true" receiveShadows="true" materialIds="10">
            <Shape name="gateHandle" translation="0 -1.86 0.62" shapeId="15" clipDistance="30" nodeId="74" castsShadows="true" receiveShadows="true" materialIds="10"/>
            <Shape name="decalsSignsGate" translation="-0.0208515 -1.59205 1.017" rotation="90 -0 0" shapeId="16" clipDistance="60" nodeId="75" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6"/>
            <Shape name="col" rotation="90 0 0" shapeId="17" visibility="false" kinematic="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="76" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="12"/>
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          <Shape name="gateLeft" translation="0 3.38857e-07 3.88" rotation="-90 0 0" shapeId="18" clipDistance="150" nodeId="77" castsShadows="true" receiveShadows="true" materialIds="10">
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          <TransformGroup name="soundNode" translation="0 1 2" nodeId="80"/>
          <Shape name="occluderMesh_gate1" translation="-0.02 0.3 2" rotation="0 90 0" scale="0.9 1 1" shapeId="21" clipDistance="150" nodeId="81" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="12"/>
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        <TransformGroup name="gate2" translation="4.49 0.58 11.86" nodeId="82">
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        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="props" nodeId="91">
        <TransformGroup name="propsBuildingNode" nodeId="92"/>
      </TransformGroup>
      <TransformGroup name="lights" nodeId="93">
        <TransformGroup name="linkedLights" nodeId="94">
          <TransformGroup name="warehouseHangingLamp" translation="-0.501249 5.78572 -12.559" nodeId="95"/>
          <TransformGroup name="warehouseHangingLamp" translation="-0.501249 5.78572 0.845" nodeId="96"/>
          <TransformGroup name="warehouseHangingLamp" translation="-0.501249 5.78572 13.971" nodeId="97"/>
          <TransformGroup name="industrialWallLight" translation="4.49927 3.62725 13.829" rotation="-90 0 -90" nodeId="98"/>
          <TransformGroup name="industrialWallLight" translation="4.49927 3.62725 0.705" rotation="-90 0 -90" nodeId="99"/>
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        <TransformGroup name="realLights" nodeId="100">
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        <TransformGroup name="lightSwitches" nodeId="115">
          <TransformGroup name="RHpowerSwitch" translation="4.2 1.3 3.01338" rotation="180 -90 180" nodeId="116"/>
          <TransformGroup name="RHpowerSwitch" translation="4.2 1.3 16.0795" rotation="180 -90 180" nodeId="117"/>
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      <TransformGroup name="objectStorage" nodeId="120">
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        <Shape name="tipCollisionsLow" shapeId="30" visibility="false" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="176" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="12"/>
      </TransformGroup>
      <TransformGroup name="occluderMeshes" translation="-0.5 0 0.5" lodDistance="0 150" lodBlending="false" nodeId="177">
        <TransformGroup name="occluderMesh_LOD0" nodeId="178">
          <Shape name="occluderMesh01_consumablesStorage" shapeId="31" clipDistance="160" nodeId="179" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="12"/>
          <Shape name="occluderMesh02_consumablesStorage" shapeId="32" clipDistance="160" nodeId="180" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="12"/>
        </TransformGroup>
        <TransformGroup name="occluderMesh_LOD1" nodeId="181">
          <Shape name="occluderMeshLOD_consumablesStorage" shapeId="33" clipDistance="400" nodeId="182" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="12"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="solarPanels" translation="-0.5 0 0.5" nodeId="183">
        <TransformGroup name="solarPanels01" visibility="false" nodeId="184">
          <TransformGroup name="solarPanels_LODs" lodDistance="0 70" nodeId="185">
            <Shape name="solarPanels_LOD0" shapeId="34" clipDistance="100" nodeId="186" castsShadows="true" receiveShadows="true" materialIds="14"/>
            <Shape name="solarPanels_LOD1" shapeId="35" clipDistance="600" nodeId="187" castsShadows="true" receiveShadows="true" materialIds="14"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="solarPanels02" visibility="false" nodeId="188">
          <TransformGroup name="solarPanels_LODs" rotation="180 0 -180" lodDistance="0 70" nodeId="189">
            <Shape name="solarPanels_LOD0" shapeId="34" clipDistance="100" nodeId="190" castsShadows="true" receiveShadows="true" materialIds="14"/>
            <Shape name="solarPanels_LOD1" shapeId="35" clipDistance="600" nodeId="191" castsShadows="true" receiveShadows="true" materialIds="14"/>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="175">
      <Attribute name="collisionHeight" type="float" value="2"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
