<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="propsBuilding.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="9" filename="../textures/propsBuilding/auxialiarySet_normal.png"/>
    <File fileId="10" filename="../textures/propsBuilding/auxialiarySet_specular.png"/>
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    <File fileId="12" filename="../textures/propsBuilding/auxiliaryDecals01_normal.dds"/>
    <File fileId="13" filename="../textures/propsBuilding/auxiliaryDecals01_specular.dds"/>
    <File fileId="38" filename="../textures/propsBuilding/electricalSetGlass_diffuse.png"/>
    <File fileId="39" filename="../textures/propsBuilding/electricalSetGlass_normal.png"/>
    <File fileId="40" filename="../textures/propsBuilding/electricalSetGlass_specular.png"/>
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    <File fileId="20" filename="../textures/propsBuilding/electricalSet_specular.png"/>
    <File fileId="15" filename="../textures/propsDecals_diffuse.png"/>
    <File fileId="1" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachments_diffuse.png"/>
    <File fileId="2" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachments_normal.png"/>
    <File fileId="3" filename="$data/maps/mapEU/textures/props/industrialBuildingAttachments_specular.png"/>
    <File fileId="14" filename="$data/shaders/decalShader.xml"/>
    <File fileId="4" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="24" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="22" filename="$data/shared/assets/extinguisher_normal.png"/>
    <File fileId="23" filename="$data/shared/assets/extinguisher_vmask.png"/>
    <File fileId="16" filename="$data/shared/default_normal.png"/>
    <File fileId="17" filename="$data/shared/default_specular.dds"/>
    <File fileId="32" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="35" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="34" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="37" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="36" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="33" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="31" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
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    <Material name="electricalSet_mat" materialId="7">
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      <Glossmap fileId="20"/>
    </Material>
    <Material name="electricalSetGlass_mat" materialId="8" alphaBlending="true">
      <Texture fileId="38"/>
      <Normalmap fileId="39"/>
      <Glossmap fileId="40"/>
    </Material>
    <Material name="fireExtinguisher_metalPainted_mat" materialId="9" customShaderId="24">
      <Texture fileId="21"/>
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      <Glossmap fileId="23"/>
      <Custommap name="detailSpecular" fileId="36"/>
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